MTG Reality Fracture is the next in-universe mainline set on the way, and at MagicCon Amsterdam, there were some fantastic spoilers revealed. We saw a confirmation of the Lorwyn Five coming together in the same set, and some classic cards received alternate universe designs. Have you ever wondered what a white version of Dark Confidant might do? Or a red Craterhoof Behemoth?
You’ll be able to find all that out and much more! We’ve highlighted our favorite reveals from the MagicCon Amsterdam MTG Reality Fracture panel, so you know what to expect! It’s going to be a while before this set launches, but it’s a perfect time to really sink our teeth into it.
MTG Reality Fracture brings back the “Lorwyn Five” with interesting new designs
One major reveal for MTG Reality Fracture’s card spoilers was that the Lorwyn Five (the original five planeswalkers) will all be in this set! Though one of them is not a planeswalker, each one will have a “normal universe” version, and a “Jace’s version”, a version that is from his brand-new universe he’s trying to create. You can see their names below:

- Ajani Resolute / Ajani Unrelenting
- Chandra, Torch of Defiance / Chandra, Chill of Compliance
- Garruk, Veiled Butcher / Garruk, Curse Breaker
- Liliana the Faultless / Liliana the Repentant
- The Theorist, Jace Beleren
Ajani Resolute
- Whenever you gain life, put a loyalty counter on Ajani.
- +0: You gain 1 life.
- -4: Create a 2/2 white Cat Soldier creature token named Ajani’s Pridemate with “Whenever you gain life, put a +1/+1 counter on this token.”
- -10: You get an emblem with “Creatures you control get +2/+2.”
Ajani Unrelenting
- Whenever you activate a loyalty ability, create a 2/2 colorless Wizard Soldier creature token named Cadet.
- +1: Creatures you control get +1/+0 and gain haste until end of turn.
- -2: Discard your hand, then draw a card for each creature you control.
- -3: Ajani deals 4 damage to each creature except for tokens you control.
These Ajani releases for MTG Reality fracture are really interesting. The first one (Ajani Resolute) really feels like old school Ajani, including the Ajani’s Pridemate token. The other universe one is a very aggressive red card, and I love the -2 as a way to reward you for dumping your hand. Dump your hand, discard 0, and then draw a bunch of cards based on your creature count.

Chandra, Torch of Defiance
- +1: Exile the top card of your library. You may cast that card. If you don’t, Chandra deals 2 damage to each opponent.
- +1: Add RR mana.
- -3: Chandra deals 4 damage to target creature.
- -7: You get an emblem with “Whenever you cast a spell, this emblem deals 5 damage to any target.”
Chandra, Chill of Compliance
- +1: Surveil 1. If you put a noncreature, nonland card into your graveyard this way, put that fard into your hand.
- +1: Add U. Spend this mana only to a cast a noncreature spell.
- -X: Tap target artifact or creature. Put X stun counters on it.
- -6: You get an emblem with “Whenever you cast a spell, draw a card.”
Chandra, Torch of Defiance might look familiar, and that’s because it is! It’s the only one that is a direct reprint of a previous release (Kaladesh). It’s a solid card, and it’s one I used back in the day in my Red Deck Wins decks. Chandra, Chill of Compliance has some interesting design choices too. I love the -X, because I can just stun whatever really dangerous card I want to, and keep it from being untapped for a few turns. However, the Emblem is the real winner on both cards.

Garruk, Veiled Butcher
- If a creature an opponent controls wo uld die, exile it instead.
- +2: Up to one target creature gets -4/-1 until your next turn.
- -2: Each player sacrifices a creature of their choice. If you sacrificed a creature this way, create a 4/4 green Beast creature token with trample.
- -3: Each opponent discards two cards. For each opponent who didn’t discard two nonland cards this way, you draw a card.
Garruk, Curse Breaker
- Whenever a creature you control with power 4 or greater enters, draw a card.
- +2: Untap up to two target lands.
- -3: Create a 4/4 green Beast creature token with trample.
- -4: Until your next turn, whenever one or more creatures attack one of your opponents, those creatures get +2/+2 and gain trample until end of turn.
Out of all these new versions, Garruk, Veiled Butcher is probably my favorite. It’s very much like Garruk took the Chain Veil and made it his own. Now he’s more like a serial killer. Exiling creatures that die (your opponents creatures) already makes it a popular pick for me in MTG Reality Fracture. Garruk, Curse Breaker has an untap land ability at +2, making it something you’re going to use every single turn, or close enough to it.

Liliana the Faultless is a new, white version of Liliana, a version of her that never turned to necromancer, and never lost her brother. She’s going to be great in Soul Sisters/lifegain decks, since she grants you 1 life anytime a creature or planeswalker you control enters. She can also make a creature or planeswalker receive hexproof for the turn, if you tap her and discard a card. What’s not to like?
Then there’s the more familiar, dark, Liliana the Repentant in the MTG Reality Fracture spoilers. She makes you mill two cards when you bring in a creature or planeswalker. She can also be exhausted once to bring back a creature or planeswalker from your graveyard, and also give Liliana a +1/+1 counter.
The Theorist, Jace Belern
- At the beginning of each opponent’s draw step, you draw a card.
- +1: Create a 1/1 blue Illusion creature token.
- -2: For each opponent, return up to one target artifact or creature that player controls to its owner’s hand.
- -6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
Is there going to be another version of Jace? Possibly, but we do know that there’s at least The Theorist, Jace Beleren in blue. He brings so much card draw, and since it’s based on opponent number, he feels like an MTG card designed very much for Commander. If you’re stacking tons of cards and get that -6, suddenly, you’re going to have a very large, very aggressive army. I can see this being especially fun with low cost flyers like birds and Thopters.
MTG Reality Fracture revisits classic cards with alternate reality versions
The MTG Reality Fracture spoilers weren’t just about the Planeswalkers, not by a long shot. We also saw some really interesting versions of famous cards get alternate reality versions. Enlightened Confidant and Craterclaw Colossus are reality-warped versions of famous cards, whereas Tinybones, Pocket Nuisance is simply a new version of the famous pickpocket, and Titanbones is his reality-warped version for this MTG set.

- Enlightened Confidant (Dark Confidant)
- Craterclaw Colossus (Craterhoof Behemoth)
- Tinybones, Pocket Nuisance/Titanbones, Towering Heart (Tinybones, Trinket Thief)
Instead of losing life based on the top card of your hand (Dark Confidant), Enlightened Confidant is a creature with Lifelink that also lets you Surveil at the end of your turn if you gained life. Then, if you put a card with mana value less than or equal to that amount of life into the graveyard, it goes into your hand. That’s such a potentially godlike card to go cards like the new Liliana.
Craterclaw Colossus is still a game-ending brute, like the Craterhoof Behemoth, but instead, it’s for Artifact decks. Are we going to see a resurgence of Mono-Red Artifacts in MTG Reality Fracture? It will be interesting, that’s for sure. But your artifacts only gain +X/+0 instead of +X/+X, but they do still gain Trample. The X, in this case, is the number of artifacts you control. Time to stack piles of Treasure tokens, alongside your creatures!

Who doesn’t love Tinybones? I know I do. Tinybones, Pocket Nuisance makes your opponents discard when he enters, and then, whenever a player discards at least one card, each opponent takes 1 damage. He makes me want to revisit one of my many old Mono-Black Discard decks, to go along with cards like Megrim.
His alternate universe version is Titanbones, Towering Heart. A 4/3 with Reach, he receives two +1/+1 counters whenever you gain life, and you can discard this card to gain 3 life. If you find another copy of him in your deck, you can pitch it to buff the current one on the field. What a bargain!
MTG Reality Fracture teased some of the new cards coming from Hexhaven
- Paradox Shaper (Blue/Black)
- Prudent Fateseer (White/Blue)
- Stingerquill Voxmancer (Black/Red)
- Vigorbloom Vanguard (Green/White)
- Woodwork Prodigy (Red/Green)
In MTG Reality Fracture, there’s a version of the Magic School Strixhaven, called Hexhaven. They’re similar, while also being wildly different. We got a sneak peek at what types of gameplay you can expect in each of the schools in the preview.

Theorix (Blue/Black) offered us a peek at their work with the Paradox Sleeper. It’s a self-mill deck’s dream, as it can be re-prepared each turn. It also lets you put a card onto the bottom of your deck from the grave, so you can keep recurring useful cards.
Prudent Fateseeker is a member of Fatehold, the school of “future history”. It enters prepared, and can create one of those Cadet tokens, a 2/2 colorless Wizard Soldier. It also rewards you for Scrying and Surveiling, by giving your creatures +1/+0 (once a turn). It’s decent, but not game-shattering.
Stingerquill Voxmancer is one of the Stingerquill cards (Black/Red), and might be my favorite Hexhaven card revealed so far in MTG Reality Fracture. It can become re-prepared every turn, and you can cast Vicious Verse for 1 mana each turn to deal 1 damage to your opponent. I can see so many fun, annoying possibilities for this card.

Vigorbloom Vanguard represents Vigorbloom (Green/White), and makes your creatures far more dangerous, because if they have a +1/+1 counter on them, they now automatically have vigilance. It also has a spell attached that gives you 1 life and puts a +1/+1 counter on a creature. There are so many ways to buff creatures in Green/White, so this is going to be a really fun, useful addition to those token decks.
Finally, the last preview for MTG Reality Fracture represents Konstrari (Red/Green) and that’s the Woodwork Prodigy. Another auto re-prepare option, you can spend three mana to cast South Tether. This creates a heartwood Token (red/green artifact that taps for red or green mana). Just what Gruul needs, another way to get more mana.
All told, these reveals are pretty interesting, and though I enjoy Universes Beyond content, I’m very glad to see some in-universe stuff, and with Jace Beleren being the villain. I will, for all my days, be one of Jace Beleren’s haters, but that’s another discussion for another day. We’ll have to wait until October 2, 2026 for this set to release, but it’s looking good so far.
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Edited by Jason Parker
